Skip to content

zoneStatus is wrong in response to goPause command #29

@gahisee

Description

@gahisee

When goPlay is emitted, I get 2 updates shown below in my console logs:
..............>>>> updateZone().now_playing:state.PlayPauseStop=showPlay
..............>>>> updateZone().now_playing:state.PlayPauseStop=showPause <----- this one arrives about 1 second after

But when goPause is emitted, there is this "unexpected" update:
..............>>>> updateZone().now_playing:state.PlayPauseStop=showPause <------- it should be showPlay

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions