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Commit 069ca31

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updates
1 parent 404cd91 commit 069ca31

4 files changed

Lines changed: 6 additions & 4 deletions

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src/emu/emuopts.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -46,7 +46,7 @@ const options_entry emu_options::s_option_entries[] =
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{ OPTION_SAMPLEPATH ";sp", "samples", core_options::option_type::MULTIPATH, "path to audio sample sets" },
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{ OPTION_ARTPATH, "artwork", core_options::option_type::MULTIPATH, "path to artwork files" },
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{ OPTION_CTRLRPATH, "ctrlr", core_options::option_type::MULTIPATH, "path to controller definitions" },
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{ OPTION_INIPATH, ".;ini;ini/presets", core_options::option_type::MULTIPATH, "path to ini files" },
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{ OPTION_INIPATH, ".;ini", core_options::option_type::MULTIPATH, "path to ini files" },
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{ OPTION_FONTPATH, ".", core_options::option_type::MULTIPATH, "path to font files" },
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{ OPTION_CHEATPATH, "cheat", core_options::option_type::MULTIPATH, "path to cheat files" },
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{ OPTION_CROSSHAIRPATH, "crosshair", core_options::option_type::MULTIPATH, "path to crosshair files" },

src/mame/arcade.flt

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -4020,6 +4020,8 @@ sigma/spiders.cpp
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//skeleton/kkcount.cpp // no screen
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//skeleton/lanmao.cpp // no screen
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//skeleton/lgtz80.cpp // black screen
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//skeleton/madmoney2.cpp // no screen

src/osd/winui/mameui.rc

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@
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// Menu
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//
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IDR_UI_MENU MENU
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IDR_UI_MENU MENU
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BEGIN
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POPUP "&File"
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BEGIN

src/osd/winui/treeview.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -320,8 +320,8 @@ bool GameFiltered(int nGame, DWORD dwMask)
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if(lpParent)
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{
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/* Check the Parent Filters and inherit them on child,
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* The inherited filters don't display on the custom Filter Dialog for the Child folder
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* No need to promote all games to parent folder, works as is */
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* The inherited filters don't display on the custom Filter Dialog for the Child folder
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* No need to promote all games to parent folder, works as is */
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dwMask |= lpParent->m_dwFlags;
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}
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}

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