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Hi everyone!
Following up after the previous issue that was fixed (the crash caused by removing the road during an ongoing attack), I’ve now encountered another similar-looking problem, this time near a port.
I’m not sure if this is already fixed in the latest version, since I haven’t updated yet.
Unfortunately I don’t know if it’s possible to trim/cut a replay, so the replay is quite long (even at 5x speed it took a while to reach the relevant moment).
What I observed:
- During port defense I noticed my soldier frozen/stuck at tile coordinates (32,235).
- This might be a different issue than the previous “road removed during attack” case, since no roads were removed here.
I’m attaching the closest savegame and the replay.
By the way (slightly off-topic): do you have any plans to work on a similar revival “M.A.X.: Mechanized Assault & Exploration” in the future? 🙂
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