Skip to content

Custom framerate side effects #2

@Repflez

Description

@Repflez

So far, using the custom FPS mod seems to do OK on the game, however there are some parts where the game expects the framerate to be 60 such as the Enso animations and the credits puzzle, which can be too short on high FPS

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions