I was wondering what your plans were since you guys are creating the other custom clients and launchers recently, theres another bug testing with the new unpacker you have to adjust the htons and ntons aliases to correctly export both in the wsock32 else the game fails to initialize.
give it a try here
https://github.com/Hendi48/ASpirin
I was wondering what your plans were since you guys are creating the other custom clients and launchers recently, theres another bug testing with the new unpacker you have to adjust the htons and ntons aliases to correctly export both in the wsock32 else the game fails to initialize.
give it a try here
https://github.com/Hendi48/ASpirin