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UniqueFinder.csproj
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33 lines (33 loc) · 1.19 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>latest</LangVersion>
<DebugType>embedded</DebugType>
<EmbedAllSources>true</EmbedAllSources>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<None Remove="uniqueArtMapping.json"/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="uniqueArtMapping.json"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="ImGui.NET" Version="1.90.0.1"/>
<PackageReference Include="Newtonsoft.Json" Version="13.0.3"/>
<PackageReference Include="SharpDX.Mathematics" Version="4.2.0"/>
</ItemGroup>
<ItemGroup>
<Reference Include="ExileCore">
<HintPath>$(exapiPackage)\ExileCore.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ExileCore">
<HintPath>$(exapiPackage)\GameOffsets.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>