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Modified the READMEs
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Controller Input Display/Controller Input Display/README.txt

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Based on the Sonic Input display by jelly https://github.com/TurtleMan64/SADX-SA2-Input-Display
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You can change different settings in the different .ini files, i suggest you to check these!
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You can change the settings by right clicking on the window
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You can switch between skins by using left/right arrow
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keys on your keyboard. New skins can be added by simply

README.md

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# Controller-Input-Display
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An input display that reads directly from XInput controllers, with a customizable look and lots of settings. Based on https://github.com/TurtleMan64/SADX-SA2-Input-Display
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An input display that reads directly from XInput controllers, with a customizable look and lots of settings (open them by right clicking on the program's window). Based on https://github.com/TurtleMan64/SADX-SA2-Input-Display
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![Imgur](https://refrag.s-ul.eu/YQcDN0cq)
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### Download the exe:
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### Download the program:
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https://github.com/R3FR4G/Controller-Input-Display/releases/latest
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#### How to compile:
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Compile JoystickDisplay.cs as a DLL with the command:
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`C:/Windows/Microsoft.NET/Framework/v4.0.30319/csc.exe /target:library /out:joydisp.DLL /reference:SharpDX.XInput.DLL /reference:SharpDX.DLL JoystickDisplay.cs`
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Now compile the main SonicInputDisplay.cs while linking the library:
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`C:/Windows/Microsoft.NET/Framework/v4.0.30319/csc.exe /out:SonicInputDisplay.exe /reference:joydisp.DLL SonicInputDisplay.cs`
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Now you have the `SonicInputDisplay.exe` that you can run. Make sure that you run it in the same folder as the res folder that contains all of the images.
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You can simply use the Visual Studio solution and build it from there

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