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cli_windows.go
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69 lines (51 loc) · 1.71 KB
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//go:build windows
package main
import (
"fmt"
"os"
"golang.org/x/sys/windows"
)
func enableVirtualTerminalProcessing() error {
var mode uint32
stdoutHandle := windows.Handle(os.Stdout.Fd())
err := windows.GetConsoleMode(stdoutHandle, &mode)
if err != nil {
return fmt.Errorf("stdout: get console mode: %w", err)
}
err = windows.SetConsoleMode(stdoutHandle,
mode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING|windows.ENABLE_PROCESSED_OUTPUT)
if err != nil {
return fmt.Errorf(
"set ENABLE_VIRTUAL_TERMINAL_PROCESSING and ENABLE_PROCESSED_OUTPUT: stdout: set console mode: %w", err)
}
stderrHandle := windows.Handle(os.Stderr.Fd())
err = windows.GetConsoleMode(stderrHandle, &mode)
if err != nil {
return fmt.Errorf("stderr: get console mode: %w", err)
}
err = windows.SetConsoleMode(stderrHandle,
mode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING|windows.ENABLE_PROCESSED_OUTPUT)
if err != nil {
return fmt.Errorf(
"set ENABLE_VIRTUAL_TERMINAL_PROCESSING and ENABLE_PROCESSED_OUTPUT: stderr: set console mode: %w", err)
}
return nil
}
func enterSemiRawMode() (exitSemiRawMode func() error, err error) {
stdinHandle := windows.Handle(os.Stdin.Fd())
var oldState uint32
err = windows.GetConsoleMode(stdinHandle, &oldState)
if err != nil {
return nil, fmt.Errorf("query stdin terminal state: %w", err)
}
raw := oldState &^ (windows.ENABLE_ECHO_INPUT | windows.ENABLE_LINE_INPUT)
raw |= windows.ENABLE_VIRTUAL_TERMINAL_INPUT
err = windows.SetConsoleMode(stdinHandle, raw)
if err != nil {
_ = windows.SetConsoleMode(stdinHandle, oldState)
return nil, fmt.Errorf("set stdin terminal state: %w", err)
}
return func() error {
return windows.SetConsoleMode(stdinHandle, oldState)
}, nil
}