Skip to content

Repeat simulation with different dt #7

@proepkes

Description

@proepkes

If a simulation (using forces) is repeated with a lower deltatime (for example 1/120 instead of 1/60), the resulting state will be different even after the 1/120-simulation processed twice as many frames

Is it possible to repeat a simulation with a different framerate and come up with the same result?

I think setting the force to 0 after it has been applied causes the differences, maybe it should be lowered depending on dt? Or the force has to be applied without using dt?

b->force.Set( 0, 0 );

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions