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Construction causes network errors #1486
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Bug: UnconfirmedBugs that need to be confirmed by a another contributor.Bugs that need to be confirmed by a another contributor.ConstructionTasks specific to the construction system.Tasks specific to the construction system.Difficulty: medium 🥼For those that already have some understanding of the code base.For those that already have some understanding of the code base.NetworkingTasks related specifically to the networking.Tasks related specifically to the networking.
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Bug: UnconfirmedBugs that need to be confirmed by a another contributor.Bugs that need to be confirmed by a another contributor.ConstructionTasks specific to the construction system.Tasks specific to the construction system.Difficulty: medium 🥼For those that already have some understanding of the code base.For those that already have some understanding of the code base.NetworkingTasks related specifically to the networking.Tasks related specifically to the networking.
Summary
Construction causes errors in the network. When you construct a metal girder (doesn't matter on what side) it causes a network error on host's side. When you construct on client's side precludes client from zooming in/out with mousewheel. When you start dragging the girder, it causes errors on each frame on client's side and causes a desync.
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Expected Behavior
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On construction

On dragging
