Commit 0f262a1
Try harder to honor user preference on "mouse capture".
When using `SDLcompat-1.2.68` this preference was lost (if set to false)
after switching from fullscreen to a "windowed" mode.
The mentioned SDLcompat version internally sets `SDL_WM_GrabInput` to TRUE
if `SDL_FULLSCREEN` is in effect and does not allow this to change.1 parent bcf5ea9 commit 0f262a1
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