From 6deb6df1464c38e4c4254fae3bc80ddf1294cf9e Mon Sep 17 00:00:00 2001 From: Nicola Date: Fri, 19 Dec 2025 10:58:48 +0100 Subject: [PATCH] fix bug in CHSH game: change randint(0,2) to randint(0,1) --- .../entanglement-in-action/qiskit-implementation.ipynb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/learning/courses/basics-of-quantum-information/entanglement-in-action/qiskit-implementation.ipynb b/learning/courses/basics-of-quantum-information/entanglement-in-action/qiskit-implementation.ipynb index 1512a62a89d..88be6151a4c 100644 --- a/learning/courses/basics-of-quantum-information/entanglement-in-action/qiskit-implementation.ipynb +++ b/learning/courses/basics-of-quantum-information/entanglement-in-action/qiskit-implementation.ipynb @@ -1265,7 +1265,7 @@ }, { "cell_type": "code", - "execution_count": 13, + "execution_count": null, "id": "854d0fbf", "metadata": {}, "outputs": [], @@ -1275,7 +1275,7 @@ " # from two bits to two bits), returning 1 for a win and 0 for a loss.\n", "\n", " # Choose x and y randomly\n", - " x, y = random.randint(0, 2), random.randint(0, 2)\n", + " x, y = random.randint(0, 1), random.randint(0, 1)\n", "\n", " # Use the strategy to determine a and b\n", " a, b = strategy(x, y)\n",