@@ -14,15 +14,18 @@ This is the core API and library mod for the Combat+ mod series, allowing inter-
1414This mod makes no changes to the vanilla game, it only provides hooks, interfaces, and implementations for other mods to add their content.
1515
1616## API
17- - Adds two interfaces for weapons :
17+ - Adds new interfaces for items :
1818 - ` MeleeWeapon `
1919 - ` DualWeapon `
20- - Adds two item tags for item types:
20+ - ` BlockingItem `
21+ - Adds new components for items:
22+ - ` combat-plus:melee_weapon `
23+ - ` combat-plus:cooldown_group `
24+ - ` combat-plus:max_use_time `
25+ - Adds new item tags for item types:
2126 - ` combat-plus:melee_weapon `
2227 - ` combat-plus:dual_weapon `
23- - Adds one item tag for mechanics:
24- - ` combat-plus:breaks_shields `
25- - Added eight item tags for enchantments
28+ - Added new item tags for enchantments
2629 - ` combat-plus:enchantable/aspect `
2730 - ` combat-plus:enchantable/aspect_primary `
2831 - ` combat-plus:enchantable/damage `
@@ -31,6 +34,10 @@ This mod makes no changes to the vanilla game, it only provides hooks, interface
3134 - ` combat-plus:enchantable/weapon_utility_primary `
3235 - ` combat-plus:enchantable/offhand `
3336 - ` combat-plus:enchantable/offhand_primary `
37+ - Adds new enchantment component types:
38+ - Dual entity enchantments that trigger can effect involving attacker and target.
39+ - Data component effects that let enchantments add data components to items.
40+ - Adds many new enchantment effects that use the new systems.
3441- Adds an entrypoint initialiser for easier mod compatibility.
3542- Adds utility methods for checking if an item is a Melee or Dual.
3643- Adds new types of enchantment for better inter-mod compatibility checking:
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