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Update readme.
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README.md

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@@ -14,15 +14,18 @@ This is the core API and library mod for the Combat+ mod series, allowing inter-
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This mod makes no changes to the vanilla game, it only provides hooks, interfaces, and implementations for other mods to add their content.
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## API
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- Adds two interfaces for weapons:
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- Adds new interfaces for items:
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- `MeleeWeapon`
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- `DualWeapon`
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- Adds two item tags for item types:
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- `BlockingItem`
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- Adds new components for items:
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- `combat-plus:melee_weapon`
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- `combat-plus:cooldown_group`
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- `combat-plus:max_use_time`
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- Adds new item tags for item types:
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- `combat-plus:melee_weapon`
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- `combat-plus:dual_weapon`
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- Adds one item tag for mechanics:
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- `combat-plus:breaks_shields`
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- Added eight item tags for enchantments
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- Added new item tags for enchantments
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- `combat-plus:enchantable/aspect`
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- `combat-plus:enchantable/aspect_primary`
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- `combat-plus:enchantable/damage`
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- `combat-plus:enchantable/weapon_utility_primary`
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- `combat-plus:enchantable/offhand`
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- `combat-plus:enchantable/offhand_primary`
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- Adds new enchantment component types:
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- Dual entity enchantments that trigger can effect involving attacker and target.
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- Data component effects that let enchantments add data components to items.
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- Adds many new enchantment effects that use the new systems.
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- Adds an entrypoint initialiser for easier mod compatibility.
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- Adds utility methods for checking if an item is a Melee or Dual.
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- Adds new types of enchantment for better inter-mod compatibility checking:

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