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{
"name": "com.blamcon.lightguns",
"displayName": "Blamcon Lightguns for Unity",
"version": "1.0.0",
"unity": "6000.0",
"description": "A new add-on that extends Unity's InputSystem to support Blamcon Lightguns.",
"keywords": [
"input",
"events",
"lightgun",
"mouse",
"gamepad"
],
"dependencies": {
"com.unity.inputsystem": "1.14.0"
},
"documentationUrl": "",
"repository": {
"url": "https://github.com/Props3D/UnityLightguns.git",
"type": "git"
},
"author": "Props3D",
"bugs": {
"url": "https://github.com/Props3D/UnityLightguns/issues"
},
"samples": [
{
"displayName": "Controlling Lightgun Crosshair",
"description": "Shows how to implement a lightgun crosshair with standard lightgun input actions.",
"path": "Samples~/LightgunCrosshair"
},
{
"displayName": "Lightgun Recoil Command",
"description": "Shows how to use lightgun recoil commands using the OnFire input action callback.",
"path": "Samples~/LightgunRecoilCommand"
}
]
}