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remove Phobos fix - AllowAirstrike
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docs/Fixed-or-Improved-Logics.md

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@@ -217,7 +217,6 @@ This page describes all ingame logics that are fixed or improved in Phobos witho
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- Fixed an issue that game crashes when spawnee has been removed and is not real dead.
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- Separated the AirstrikeClass pointer between the attacker/aircraft and the target to avoid erroneous overwriting issues.
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- Fixed the bug that buildings will always be tinted as airstrike owner.
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- Fixed the bug that `AllowAirstrike=no` cannot completely prevent air strikes from being launched against it.
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- Fixed an issue where computer players did not search for new enemies after defeating them or forming alliances with them.
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- Fixed the bug that infantry ignored `Passengers` and `SizeLimit` when entering buildings.
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- Fixed `VoiceDeploy` not played, when deployed through hot-key/command bar.

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