From 34a3d784b1d099140e91aab77701305ea65ca70a Mon Sep 17 00:00:00 2001 From: Gamingtoday093 <70017362+Gamingtoday093@users.noreply.github.com> Date: Sun, 10 Oct 2021 14:06:41 +0200 Subject: [PATCH 1/2] Added Gun Multipliers --- XPForKillsConfiguration.cs | 22 +++++++++++++++++----- 1 file changed, 17 insertions(+), 5 deletions(-) diff --git a/XPForKillsConfiguration.cs b/XPForKillsConfiguration.cs index 791def4..477e2c4 100644 --- a/XPForKillsConfiguration.cs +++ b/XPForKillsConfiguration.cs @@ -1,4 +1,5 @@ using Rocket.API; +using XPForKills; namespace PhaserArray.XPForKills { @@ -18,9 +19,11 @@ public class XPForKillsConfiguration : IRocketPluginConfiguration public int TeamkillXP; public int SuicideXP; public int DeathXP; - public int BreathXP; - public int ZombieXP; - public int FireXP; + public int BreathXP; + public int ZombieXP; + public int FireXP; + + public GunMultiplierModel[] GunMultipliers { get; set; } public void LoadDefaults() { @@ -38,8 +41,17 @@ public void LoadDefaults() SuicideXP = -50; DeathXP = -50; BreathXP = -50; - ZombieXP = -50; - FireXP = -50; + ZombieXP = -50; + FireXP = -50; + + GunMultipliers = new GunMultiplierModel[] + { + new GunMultiplierModel() + { + Id = 363, + Multiplier = 0.5 + } + }; } } } From 9a81ffe36a06b3fb2788c1c85d657969003a40f8 Mon Sep 17 00:00:00 2001 From: Gamingtoday093 <70017362+Gamingtoday093@users.noreply.github.com> Date: Sun, 10 Oct 2021 14:30:39 +0200 Subject: [PATCH 2/2] Wrong Name for Gun Multiplier Model Simple Typo --- XPForKillsConfiguration.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/XPForKillsConfiguration.cs b/XPForKillsConfiguration.cs index 477e2c4..66cfb09 100644 --- a/XPForKillsConfiguration.cs +++ b/XPForKillsConfiguration.cs @@ -23,7 +23,7 @@ public class XPForKillsConfiguration : IRocketPluginConfiguration public int ZombieXP; public int FireXP; - public GunMultiplierModel[] GunMultipliers { get; set; } + public GunMultiplier[] GunMultipliers { get; set; } public void LoadDefaults() { @@ -44,9 +44,9 @@ public void LoadDefaults() ZombieXP = -50; FireXP = -50; - GunMultipliers = new GunMultiplierModel[] + GunMultipliers = new GunMultiplier[] { - new GunMultiplierModel() + new GunMultiplier() { Id = 363, Multiplier = 0.5