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Enemies.hs
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42 lines (40 loc) · 1.22 KB
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{-
Module : Enemies
Description : Present Enemy Unit data
-}
module Enemies
(
ramsor,
mynxe,
anmi,
ghaaaauya,
lohn,
mountainWolf,
malfoy,
robinhoODoFilme,
singleEyedGladiator,
itzel,
hydell,
durgess,
terak,
ily,
nox,
kingForgusGhost
) where
import Unit
ramsor = createUnit "Ramsor" Warrior 100 5 5 5 False
mynxe = createUnit "Mynx" Wizard 90 9 2 12 False
anmi = createUnit "Anmi" Archer 80 6 4 4 False
ghaaaauya = createUnit "Ghaaaauya" Warrior 100 4 3 3 False
lohn = createUnit "Lohn" Wizard 90 2 9 3 False
mountainWolf = createUnit "Lobo da Montanha" Warrior 20 9 5 5 False
malfoy = createUnit "Malfoy" Wizard 100 8 4 9 False
robinhoODoFilme = createUnit "Robinho o do Filme" Archer 120 5 9 11 False
singleEyedGladiator = createUnit "Gladiador de um Só Olho" Warrior 140 10 2 4 False
itzel = createUnit "Itzel" Warrior 100 12 5 1 False
hydell = createUnit "Hydell" Archer 80 9 3 4 False
durgess = createUnit "Durgess" Wizard 40 1 1 1 False
terak = createUnit "Terak" Warrior 100 10 6 6 False
ily = createUnit "Ily" Archer 50 3 9 5 False
nox = createUnit "Nox" Wizard 100 3 9 4 False
kingForgusGhost = createUnit "Fantasma do Rei Forgus" Warrior 100 8 2 1 False