From 78282784b9fedd01de5577b4a058da9b22994101 Mon Sep 17 00:00:00 2001 From: NeonKnightOA Date: Mon, 28 Mar 2022 17:41:17 -0300 Subject: [PATCH] Synchronization of menudef.h between gamecode and UI3 --- ui/menudef.h | 26 ++++++++++++++++++++++---- 1 file changed, 22 insertions(+), 4 deletions(-) diff --git a/ui/menudef.h b/ui/menudef.h index 440fba0..09214d5 100644 --- a/ui/menudef.h +++ b/ui/menudef.h @@ -129,6 +129,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define CG_SHOW_OTHERTEAMHASFLAG 0x00020000 #define CG_SHOW_YOURTEAMHASENEMYFLAG 0x00040000 #define CG_SHOW_ANYNONTEAMGAME 0x00080000 +#define CG_SHOW_FREEFORALL 0x00100000 +#define CG_SHOW_TEAMDEATHMATCH 0x00200000 +#define CG_SHOW_ELIMINATION 0x00400000 +#define CG_SHOW_CTFELIMINATION 0x00800000 +#define CG_SHOW_LASTMANSTANDING 0x01000000 +#define CG_SHOW_DOUBLEDOMINATION 0x02000000 +#define CG_SHOW_DOMINATION 0x04000000 +#define CG_SHOW_POSSESSION 0x08000000 #define CG_SHOW_2DONLY 0x10000000 @@ -145,6 +153,19 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define UI_SHOW_NETANYNONTEAMGAME 0x00000400 #define UI_SHOW_NETANYTEAMGAME 0x00000800 #define UI_SHOW_NOTFAVORITESERVERS 0x00001000 +/* Neon_Knight: More ownerdraw checks. */ +#define UI_SHOW_ANYTEAMOBJECTIVEGAME 0x00010000 +#define UI_SHOW_ANYNONTEAMOBJECTIVEGAME 0x00020000 +#define UI_SHOW_NETANYTEAMOBJECTIVEGAME 0x00040000 +#define UI_SHOW_NETANYNONTEAMOBJECTIVEGAME 0x00080000 +#define UI_SHOW_ANYROUNDGAME 0x00100000 +#define UI_SHOW_ANYNONROUNDGAME 0x00200000 +#define UI_SHOW_NETANYROUNDGAME 0x00400000 +#define UI_SHOW_NETANYNONROUNDGAME 0x00800000 +#define UI_SHOW_ANYTEAMROUNDGAME 0x01000000 +#define UI_SHOW_ANYNONTEAMROUNDGAME 0x02000000 +#define UI_SHOW_NETANYTEAMROUNDGAME 0x04000000 +#define UI_SHOW_NETANYNONTEAMROUNDGAME 0x08000000 // rfactory changes // Changed RD @@ -247,6 +268,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define CG_LOAD_SOUND_LABEL 82 #define CG_LOAD_GRAPHIC 83 #define CG_LOAD_GRAPHIC_LABEL 84 +#define CG_LOAD_GAMETYPE 85 // leilei - gametype was missing. this is important. #define CG_LOAD_FRAGLIMIT 86 // leilei #define CG_LOAD_TIMELIMIT 87 // leilei #define CG_LOAD_CAPTURELIMIT 88 // leilei @@ -407,7 +429,3 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #include "themesetting.txt" // User can change this // please remember to add a new line at the end of a file - - - -