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Entities summoned in an unloaded chunk cause unintended result #1

@bill96012

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@bill96012

The entities summoned in an unloaded chunk cannot be modified (except by themselves, like execute summon) by functions, causing them to output a wrong result or/and leave a ghost entity behind.
This can always occur during the load function tag, because even the force-loaded chunks are not fully loaded at this period.

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