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InviteOnWhisper.lua
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181 lines (161 loc) · 6.31 KB
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local addonName = ...;
local playerRealm = GetRealmName();
---@class InviteOnWhisper: AceAddon, AceConsole-3.0, AceHook-3.0, NumyAceEvent-3.0
local IOW = LibStub('AceAddon-3.0'):NewAddon(addonName, 'AceConsole-3.0', 'AceHook-3.0', 'NumyAceEvent-3.0');
function IOW:OnInitialize()
IOWDB = IOWDB or {};
self.DB = IOWDB;
self:InitDefaults();
self.Config:Initialize();
self:RegisterEvent("CHAT_MSG_BN_WHISPER", function(_, message, _, _, _, _, _, _, _, _, _, _, _, bnetIDAccount, _)
self:HandleBnetWhisper(message, bnetIDAccount, false);
end);
self:RegisterEvent("CHAT_MSG_BN_WHISPER_INFORM", function(_, message, _, _, _, _, _, _, _, _, _, _, _, bnetIDAccount, _)
self:HandleBnetWhisper(message, bnetIDAccount, true);
end);
self:RegisterEvent("CHAT_MSG_WHISPER", function(_, message, characterName, _)
self:HandleWhisper(message, characterName, false);
end);
self:RegisterEvent("CHAT_MSG_WHISPER_INFORM", function(_, message, characterName, _)
self:HandleWhisper(message, characterName, true);
end);
self:RegisterChatCommand('iow', function() self.Config:OpenConfig(); end);
StaticPopupDialogs["IOWguildinvPopup"] = {
text = "Do you want to invite %s to your guild?",
button1 = "Yes",
button2 = "No",
OnAccept = function(_, characterName)
C_GuildInfo.Invite(characterName);
end,
OnCancel = function() end,
timeout = 0,
whileDead = true,
hideOnEscape = true,
preferredIndex = 3,
};
StaticPopupDialogs["IOWgroupinvPopup"] = {
text = "Do you want to invite %s to your party/raid?",
button1 = "Yes",
button2 = "No",
OnAccept = function(_, characterNameOrPresenceID)
if type(characterNameOrPresenceID) == "number" then
BNInviteFriend(characterNameOrPresenceID);
else
C_PartyInfo.InviteUnit(characterNameOrPresenceID);
end
end,
OnCancel = function() end,
timeout = 0,
whileDead = true,
hideOnEscape = true,
preferredIndex = 3,
};
end
function IOW:InitDefaults()
local defaults = {
ginv = {
ginv = true,
guildinv = true,
ginvite = true
},
inv = {
inv = true,
invite = true
},
confirm = true,
keywordMatchMiddle = true,
triggerOutgoingGInv = true,
triggerOutgoingInv = false,
};
for property, value in pairs(defaults) do
if self.DB[property] == nil then
self.DB[property] = value;
end
end
end
function IOW:HandleWhisper(message, characterName, outgoing)
self:ProcessMessage(message, characterName, outgoing);
end
function IOW:GetCharacterNameFromPresenceID(presenceID)
if issecretvalue and issecretvalue(presenceID) then return end
local accountInfo = C_BattleNet.GetAccountInfoByID(presenceID);
if accountInfo and accountInfo.gameAccountInfo and accountInfo.gameAccountInfo.characterName and accountInfo.gameAccountInfo.realmName then
return accountInfo.gameAccountInfo.characterName .. '-' .. accountInfo.gameAccountInfo.realmName;
end
end
---@param message string
---@param outgoing boolean
---@param presenceID number?
function IOW:HandleBnetWhisper(message, presenceID, outgoing)
local characterName = self:GetCharacterNameFromPresenceID(presenceID);
if characterName then
self:ProcessMessage(message, characterName, outgoing, presenceID);
end
end
---@param message string
---@param name string
---@param outgoing boolean
---@param presenceID number?
function IOW:ProcessMessage(message, name, outgoing, presenceID)
if issecretvalue and issecretvalue(message) then return end
message = message:lower():trim();
local characterName, realmName = string.split("-", name, 2);
if realmName and realmName ~= playerRealm and realmName ~= "" then
characterName = characterName .. "-" .. realmName;
end
if self.DB.ginv[message] and (not outgoing or self.DB.triggerOutgoingGInv) then
local dialog = StaticPopup_Show("IOWguildinvPopup", characterName);
if (dialog) then
dialog.data = characterName;
end
return;
elseif self.DB.inv[message] and (not outgoing or self.DB.triggerOutgoingInv) then
if self.DB.confirm then
local dialog = StaticPopup_Show("IOWgroupinvPopup", characterName);
if (dialog) then
dialog.data = presenceID or characterName;
end
else
self:Print("Trying to invite " .. characterName .. " to your party/raid");
if presenceID then
BNInviteFriend(presenceID);
else
C_PartyInfo.InviteUnit(characterName);
end
end
return;
end
if self.DB.keywordMatchMiddle then
local found = false;
message = ' ' .. message .. ' ';
-- wrapping spaces around message, so that it starts and ends with a non alphabetical letter
for phrase in pairs(self.DB.ginv) do
if (not outgoing) and message:find('[^A-z]' .. phrase:lower():trim() .. '[^A-z]') then
local dialog = StaticPopup_Show("IOWguildinvPopup", characterName);
if (dialog) then
found = true;
dialog.data = characterName;
end
break;
end
end
if not found then
for phrase in pairs(self.DB.inv) do
if (not outgoing) and message:find('[^A-z]' .. phrase:lower():trim() .. '[^A-z]') then
local dialog = StaticPopup_Show("IOWgroupinvPopup", characterName);
if (dialog) then
found = true;
dialog.data = presenceID or characterName;
end
break;
end
end
end
if found then
self:Print("An invite keyword was found in the whisper you received. Type \"/iow\" and disable 'Smart Match' if you don't want long whispers to trigger an invite.");
if not self.DB.confirm then
self:Print("The confirmation dialog cannot be disabled when Smart Match got triggered");
end
end
end
end