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utils.py
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executable file
·101 lines (79 loc) · 3.27 KB
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from collections import defaultdict
import numpy as np
import torch
def simulate(env, actor, eval_episodes, eval_steps=np.inf):
logs = defaultdict(list)
step = 0
num_env = 0
for episode_i in range(eval_episodes):
logs_episode = defaultdict(list)
obs, _ = env.reset()
done = False
Done = False
while not Done:
# ALGO LOGIC: put action logic here
with torch.no_grad():
actions = actor.get_action(torch.Tensor(obs).to('cpu'))
actions = actions.cpu().numpy()
# TRY NOT TO MODIFY: execute the game and log data.
next_obs, rewards, terminateds, truncateds, infos = env.step(actions)
done = np.logical_or(terminateds, truncateds)
Done = done.all()
# TRY NOT TO MODIFY: CRUCIAL step easy to overlook
obs = next_obs
# real_rewards = []
# if "final_info" in infos:
# for info in infos["final_info"]:
# logs_episode['rewards'].append(info['episode']['r'][0])
logs_episode['rewards'].append(rewards)
step += 1
num_env = len(logs_episode['rewards'])
if step >= eval_steps:
break
if step >= eval_steps:
break
logs['returns'].append(logs_episode['rewards'])
logs['returns_avg'].append(np.mean(logs_episode['rewards']))
try:
print(infos['is_success'])
logs['successes'].append(infos['is_success'])
except:
logs['successes'].append(False)
returns = np.mean(logs['returns'], axis = 0)
return_avg = np.mean(logs['returns_avg'])
return_std = np.std(logs['returns'])
success_avg = np.mean(logs['successes'])
success_std = np.std(logs['successes'])
return returns, return_avg, return_std, success_avg, success_std
def simulate_ddpg(env, actor, eval_episodes, eval_steps=np.inf, exploration_noise=0.1):
logs = defaultdict(list)
step = 0
num_env = 0
for episode_i in range(eval_episodes):
logs_episode = defaultdict(list)
obs, _ = env.reset()
done = False
while not done:
# ALGO LOGIC: put action logic here
with torch.no_grad():
actions = actor(torch.Tensor(obs).to('cpu'))
actions += torch.normal(0, actor.action_scale * exploration_noise)
actions = actions.cpu().numpy()
# TRY NOT TO MODIFY: execute the game and log data.
next_obs, rewards, terminateds, truncateds, infos = env.step(actions)
done = np.logical_or(terminateds, truncateds)
# TRY NOT TO MODIFY: CRUCIAL step easy to overlook
obs = next_obs
logs_episode['rewards'].append(rewards)
step += 1
if step >= eval_steps:
break
if step >= eval_steps:
break
logs['returns'].append(np.sum(logs_episode['rewards']))
logs['successes'].append(infos['final_info'][0]['is_success'])
return_avg = np.mean(logs['returns'])
return_std = np.std(logs['returns'])
success_avg = np.mean(logs['successes'])
success_std = np.std(logs['successes'])
return return_avg, return_std, success_avg, success_std