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imageModel.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0, initial-scale=1">
<link rel="stylesheet" href="./css/style.css">
<title>AR.js Image Tracking Sample</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r126/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/gh/mrdoob/three.js@r126/examples/js/loaders/GLTFLoader.js"></script>
<!-- <script src="https://raw.githack.com/AR-js-org/AR.js/3.3.1/three.js/build/ar.js"></script> -->
<!-- <script src="https://raw.githack.com/AR-js-org/AR.js/3.3.1/three.js/build/ar-nft.js"></script> -->
<script src="./js/ar-nft.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.7/dat.gui.min.js"></script>
<script src="./js/sample.js"></script>
</head>
<body>
<div class="arjs-loader">
<div class="arjs-loader-spinner">Loading...</div>
</div>
//<div id="renderCanvas"></div>
</body>
</html>