Skip to content
This repository was archived by the owner on Dec 22, 2021. It is now read-only.
This repository was archived by the owner on Dec 22, 2021. It is now read-only.

ReadHelperException: returned 0 on editor #28

@SaulNunez

Description

@SaulNunez

I have two instances of a project via Project Cloner I wish to connect. In the host, there are no errors. On the client I want to connect, several errors are thrown at once.
imagen

Not Connected
UnityEngine.Debug:LogError(Object)
Mirror.SimpleWeb.SimpleWebTransport:ClientSend(Int32, ArraySegment`1) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:188)
Mirror.NetworkConnectionToServer:Send(ArraySegment`1, Int32) (at Assets/Mirror/Runtime/NetworkConnectionToServer.cs:19)
Mirror.NetworkConnection:Send(NetworkPingMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:123)
Mirror.NetworkClient:Send(NetworkPingMessage, Int32) (at Assets/Mirror/Runtime/NetworkClient.cs:238)
Mirror.NetworkTime:UpdateClient() (at Assets/Mirror/Runtime/NetworkTime.cs:61)
Mirror.NetworkClient:OnConnected() (at Assets/Mirror/Runtime/NetworkClient.cs:189)
Mirror.SimpleWeb.SimpleWebClient:ProcessMessageQueue(MonoBehaviour) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Client/SimpleWebClient.cs:66)
Mirror.SimpleWeb.SimpleWebTransport:ProcessMessages() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:128)
Mirror.SimpleWeb.SimpleWebTransport:LateUpdate() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:117)
Not Connected
UnityEngine.Debug:LogError(Object)
Mirror.SimpleWeb.SimpleWebTransport:ClientSend(Int32, ArraySegment`1) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:188)
Mirror.NetworkConnectionToServer:Send(ArraySegment`1, Int32) (at Assets/Mirror/Runtime/NetworkConnectionToServer.cs:19)
Mirror.NetworkConnection:Send(ReadyMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:123)
Mirror.ClientScene:Ready(NetworkConnection) (at Assets/Mirror/Runtime/ClientScene.cs:180)
Mirror.NetworkManager:OnClientConnect(NetworkConnection) (at Assets/Mirror/Runtime/NetworkManager.cs:1392)
Mirror.NetworkRoomManager:OnClientConnect(NetworkConnection) (at Assets/Mirror/Components/NetworkRoomManager.cs:473)
Mirror.NetworkManager:OnClientAuthenticated(NetworkConnection) (at Assets/Mirror/Runtime/NetworkManager.cs:1261)
Mirror.NetworkManager:OnClientConnectInternal(NetworkConnection, ConnectMessage) (at Assets/Mirror/Runtime/NetworkManager.cs:1245)
Mirror.<>c__DisplayClass6_0`2:<WrapHandler>b__0(NetworkConnection, NetworkReader, Int32) (at Assets/Mirror/Runtime/MessagePacker.cs:120)
Mirror.NetworkConnection:InvokeHandler(Int32, NetworkReader, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:192)
Mirror.NetworkConnection:InvokeHandler(ConnectMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:220)
Mirror.NetworkClient:OnConnected() (at Assets/Mirror/Runtime/NetworkClient.cs:190)
Mirror.SimpleWeb.SimpleWebClient:ProcessMessageQueue(MonoBehaviour) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Client/SimpleWebClient.cs:66)
Mirror.SimpleWeb.SimpleWebTransport:ProcessMessages() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:128)
Mirror.SimpleWeb.SimpleWebTransport:LateUpdate() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:117)
Not Connected
UnityEngine.Debug:LogError(Object)
Mirror.SimpleWeb.SimpleWebTransport:ClientSend(Int32, ArraySegment`1) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:188)
Mirror.NetworkConnectionToServer:Send(ArraySegment`1, Int32) (at Assets/Mirror/Runtime/NetworkConnectionToServer.cs:19)
Mirror.NetworkConnection:Send(AddPlayerMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:123)
Mirror.ClientScene:AddPlayer(NetworkConnection) (at Assets/Mirror/Runtime/ClientScene.cs:151)
Mirror.NetworkManager:OnClientConnect(NetworkConnection) (at Assets/Mirror/Runtime/NetworkManager.cs:1395)
Mirror.NetworkRoomManager:OnClientConnect(NetworkConnection) (at Assets/Mirror/Components/NetworkRoomManager.cs:473)
Mirror.NetworkManager:OnClientAuthenticated(NetworkConnection) (at Assets/Mirror/Runtime/NetworkManager.cs:1261)
Mirror.NetworkManager:OnClientConnectInternal(NetworkConnection, ConnectMessage) (at Assets/Mirror/Runtime/NetworkManager.cs:1245)
Mirror.<>c__DisplayClass6_0`2:<WrapHandler>b__0(NetworkConnection, NetworkReader, Int32) (at Assets/Mirror/Runtime/MessagePacker.cs:120)
Mirror.NetworkConnection:InvokeHandler(Int32, NetworkReader, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:192)
Mirror.NetworkConnection:InvokeHandler(ConnectMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:220)
Mirror.NetworkClient:OnConnected() (at Assets/Mirror/Runtime/NetworkClient.cs:190)
Mirror.SimpleWeb.SimpleWebClient:ProcessMessageQueue(MonoBehaviour) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Client/SimpleWebClient.cs:66)
Mirror.SimpleWeb.SimpleWebTransport:ProcessMessages() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:128)
Mirror.SimpleWeb.SimpleWebTransport:LateUpdate() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:117)

imagen

ReadHelperException: returned 0
Mirror.SimpleWeb.ReadHelper.Read (System.IO.Stream stream, System.Byte[] outBuffer, System.Int32 outOffset, System.Int32 length) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Common/ReadHelper.cs:24)
Mirror.SimpleWeb.ReceiveLoop.ReadOneMessage (Mirror.SimpleWeb.ReceiveLoop+Config config, System.Byte[] buffer) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Common/ReceiveLoop.cs:113)
Mirror.SimpleWeb.ReceiveLoop.Loop (Mirror.SimpleWeb.ReceiveLoop+Config config) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Common/ReceiveLoop.cs:64)
UnityEngine.Logger:LogException(Exception)
Mirror.NetworkClient:OnError(Exception) (at Assets/Mirror/Runtime/NetworkClient.cs:158)
Mirror.SimpleWeb.SimpleWebTransport:<ClientConnect>b__34_2(Exception) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:171)
Mirror.SimpleWeb.SimpleWebClient:ProcessMessageQueue(MonoBehaviour) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Client/SimpleWebClient.cs:76)
Mirror.SimpleWeb.SimpleWebTransport:ProcessMessages() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:128)
Mirror.SimpleWeb.SimpleWebTransport:LateUpdate() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:117)

Running Windows with Unity 2019.4.8f1

NetworkRoomManager
imagen

SimpleWebTransport
imagen

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions