crocus starts with comments with gen 5+ in some features.
Gen 4 is oldest hardware in support, but there are no support of features of OpenGL 3.x+.
Crocus starts here in mesamatrix with Intel gen 6 Sandy bridge for this driver to gen 7.5 for haswell for openGL 3.3 and higher.
information of OpenGL level of gen 6, gen 7 and gen 7.5 ist not obvious in summation.
Gen 7.5 haswell is conformant with OpenGL 4.6+.
Gen 7 ivy bridge ist conformant with OpenGL 4.2+.
Gen 6 Sandy bridge is conformant with OpenGL 3.3+.
Gen 5 is conformant for OpenGL 2.x ?
Gen 4 is conformant for OpenGL 2.x ?
What more is possible?
openGL 2.x table for more information for Intel gen4 und gen5 and other hardware with OpenGL 2.x in Development to to Level OpenGL 3.x+.
conclusion: a logical system to comments is here needed for summary or manually by comments in summary.
And analog in OpenGL ES.
so a comment cell in table summary is possible and necessary. Manually or automated comments are here possible.
N/A is here not enough by more drivers with conformant to OpenGL 2.1 or OpenGL ES 3.0.
crocus starts with comments with gen 5+ in some features.
Gen 4 is oldest hardware in support, but there are no support of features of OpenGL 3.x+.
Crocus starts here in mesamatrix with Intel gen 6 Sandy bridge for this driver to gen 7.5 for haswell for openGL 3.3 and higher.
information of OpenGL level of gen 6, gen 7 and gen 7.5 ist not obvious in summation.
Gen 7.5 haswell is conformant with OpenGL 4.6+.
Gen 7 ivy bridge ist conformant with OpenGL 4.2+.
Gen 6 Sandy bridge is conformant with OpenGL 3.3+.
Gen 5 is conformant for OpenGL 2.x ?
Gen 4 is conformant for OpenGL 2.x ?
What more is possible?
openGL 2.x table for more information for Intel gen4 und gen5 and other hardware with OpenGL 2.x in Development to to Level OpenGL 3.x+.
conclusion: a logical system to comments is here needed for summary or manually by comments in summary.
And analog in OpenGL ES.
so a comment cell in table summary is possible and necessary. Manually or automated comments are here possible.
N/A is here not enough by more drivers with conformant to OpenGL 2.1 or OpenGL ES 3.0.