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enhancementNew feature or request.New feature or request.
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Describe the feature
On mob farms mobs may spawn with thorns armor, thus your character loses hp through beacon regeneration during starvation.
This is already somewhat solved by using auto eat, conditioned on 'health', but this occasionally creates a situation when player takes a small amount of damage from starvation, auto eat triggers, regeneration heals, auto eat untriggers.
How to solve this? Instead of toggling off when player hp is exactly higher than a specific threshold add an option to increase this 'toggle off' threshold.
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This feature doesn't already exist in the client. (I have checked every module and their settings on the latest dev build)
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This wasn't already suggested. (I have searched suggestions on GitHub and read the FAQ)
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enhancementNew feature or request.New feature or request.