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fixing AutoEat cycle during hunger-regen #6121

@DortyTheGreat

Description

@DortyTheGreat

Describe the feature

On mob farms mobs may spawn with thorns armor, thus your character loses hp through beacon regeneration during starvation.

This is already somewhat solved by using auto eat, conditioned on 'health', but this occasionally creates a situation when player takes a small amount of damage from starvation, auto eat triggers, regeneration heals, auto eat untriggers.

How to solve this? Instead of toggling off when player hp is exactly higher than a specific threshold add an option to increase this 'toggle off' threshold.

Before submitting a suggestion

  • This feature doesn't already exist in the client. (I have checked every module and their settings on the latest dev build)

  • This wasn't already suggested. (I have searched suggestions on GitHub and read the FAQ)

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