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UnityParrot.csproj
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29 lines (22 loc) · 847 Bytes
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net3.5</TargetFramework>
<DebugType>portable</DebugType>
<TargetName>UnityParrot</TargetName>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
<Reference Include="Assembly-CSharp">
<HintPath>..\package\mu3_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="AMDaemon.NET">
<HintPath>..\package\mu3_Data\Managed\AMDaemon.NET.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\package\mu3_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\package\mu3_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
</Project>