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Add support for inq. mace animation & viggoras chainmace
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src/main/java/matsyir/pvpperformancetracker/models/AnimationData.java

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@@ -39,6 +39,7 @@
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public enum AnimationData
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{
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// MELEE
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MELEE_VIGGORAS_CHAINMACE(245, AttackStyle.CRUSH),
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MELEE_DAGGER_SLASH(376, AttackStyle.SLASH), // tested w/ dds
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MELEE_SPEAR_STAB(381, AttackStyle.STAB), // tested w/ zammy hasta
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MELEE_SWORD_STAB(386, AttackStyle.STAB), // tested w/ dragon sword, obby sword, d long
@@ -76,6 +77,7 @@ public enum AnimationData
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MELEE_ABYSSAL_DAGGER_STAB(3297, AttackStyle.STAB),
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MELEE_ABYSSAL_BLUDGEON_CRUSH(3298, AttackStyle.CRUSH),
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MELEE_LEAF_BLADED_BATTLEAXE_CRUSH(3852, AttackStyle.CRUSH),
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MELEE_INQUISITORS_MACE(4503, AttackStyle.CRUSH),
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MELEE_BARRELCHEST_ANCHOR_CRUSH(5865, AttackStyle.CRUSH),
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MELEE_LEAF_BLADED_BATTLEAXE_SLASH(7004, AttackStyle.SLASH),
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MELEE_GODSWORD_SLASH(7045, AttackStyle.SLASH), // tested w/ AGS, BGS, ZGS, SGS, AGS(or) sara sword

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