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LL-cloneList.cpp
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130 lines (111 loc) · 3.05 KB
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#include<iostream>
#include<unordered_map>
using namespace std;
class Node{
public:
int data;
Node* prev;
Node* next;
Node* random;
Node(int data){
this -> data= data;
this -> next= NULL;
this -> prev= NULL;
}
~Node(){
int value= this->data;
if(this->next!=NULL){
delete next;
this->next=NULL;
}
cout<<"memory is free for data "<<value<<endl;
}
};
void insertAtTail(Node* &tail, Node* &head, int d){
if(tail==NULL){
Node* temp= new Node(d);
tail= temp;
head= temp;
}
else{
Node* temp= new Node(d);
tail->next= temp;
temp->prev= tail;
tail= temp;
}
}
// //approach1
// Node* cloneList(Node * head){
// //step1: copying a list
// Node* cloneHead= NULL;
// Node* cloneTail= NULL;
// Node* temp= head;
// while(temp!=NULL){
// insertAtTail(cloneTail, cloneHead, temp->data);
// temp= temp->next;
// }
// //step2: map create
// unordered_map<Node*, Node*> oldToNewNode;
// Node* originalNode= head;
// Node* cloneNode= cloneHead;
// while(originalNode!= NULL && cloneNode!=NULL){
// oldToNewNode[originalNode]= cloneNode;
// originalNode= originalNode->next;
// cloneNode= cloneNode->next;
// }
// originalNode= head;
// cloneNode= cloneHead;
// while(originalNode!= NULL){
// cloneNode->random= oldToNewNode[originalNode->random];
// originalNode= originalNode->next;
// cloneNode= cloneNode->next;
// }
// return cloneHead;
// }
//approach2
Node*cloneList2(Node * head){
//step1: copying a list
Node* cloneHead= NULL;
Node* cloneTail= NULL;
Node* temp= head;
while(temp!=NULL){
insertAtTail(cloneTail, cloneHead, temp->data);
temp= temp->next;
}
//step2: add cloneNodes in b/w
Node* originalNode= head;
Node* cloneNode= cloneHead;
while(originalNode!= NULL && cloneNode!=NULL){
Node* next= originalNode->next;
originalNode->next= cloneNode;
originalNode= next;
next= cloneNode->next;
cloneNode->next= originalNode;
cloneNode= next;
}
//step3: copy random pointers
Node* temp= head;
while(temp!=NULL){
if(temp->next!=NULL){
if(temp->random!=NULL){
temp->next->random= temp->random->next;
}
}
else{
temp->next= temp->random;
}
}
//step4: revert changes done in step2
Node* originalNode= head;
Node* cloneNode= cloneHead;
while(originalNode!= NULL && cloneNode!=NULL){
originalNode->next= cloneNode->next;
originalNode= originalNode->next;
if(originalNode!=NULL){
cloneNode->next= originalNode->next;
}
cloneNode= cloneNode->next;
}
//step5: return ans
return cloneHead;
}