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LL-Loop.cpp
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91 lines (76 loc) · 1.78 KB
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#include<iostrem>
using namespace std;
class Node{
public:
int data;
Node* prev;
Node* next;
Node(int data){
this -> data= data;
this -> next= NULL;
this -> prev= NULL;
}
~Node(){
int value= this->data;
if(this->next!=NULL){
delete next;
this->next=NULL;
}
cout<<"memory is free for data "<<value<<endl;
}
};
bool detectLoop(Node* head){
if(head==NULL)
return false;
map <Node*, bool> visited;
Node* temp= head;
while(temp!=NULL){
if(visited[temp]=true){
cout<<"present on element"<<temp->data<<endl;
return true;
}
visited[true]= true;
temp=temp->next;
}
return false;
}
//Approach 2- Floyd Detection Cycle
Node* floydDetectLoop(Node* head){
if(head==NULL)
return NULL;
Node* slow= head;
Node* fast= head;
while(slow!=NULL && fast!=NULL){
fast= fast->next;
if(fast!=NULL){
fast= fast->next;
}
slow= slow->next;
if(slow== fast){
cout<<"Cycle present at"<< slow->data<<endl;
return slow;
}
}
return NULL;
}
Node* getStartingLoop(Node* head){
if(head==NULL)
return NULL;
Node* intersection= floydDetectLoop(head);
Node* slow= head;
while(slow!=intersection){
slow= slow->next;
intersection= intersection->next;
}
return slow;
}
void removeLoop(Node* head){
if(head==NULL)
return;
Node* startOfLoop= getStartingLoop(head);
Node* temp= startOfLoop;
while(temp->next != startOfLoop){
temp= temp->next;
}
temp->next= NULL;
}