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[Feature Request] Time in a Bottle prevent AFK time gathering #49

@Krutoy242

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@Krutoy242

Problem: TiaB encourages players to go AFK.

On almost every E2E and E2EE server I’ve played on, every team had a player who was constantly AFK and justified it by saying, “I’m collecting time in a bottle.” This has many drawbacks:

  1. Corrupted stats: AFK players do nothing, yet according to the stats, they play more than anyone else.
  2. Extra load on the server: The server calculates the player’s ticks and 600–1,500 chunks about 20 times per second, just to add one second to the bottle.
  3. Dead online: It creates a “dead server” effect, where there are a few people online, but no one is actually playing.

I think the most effective way would be to make it compatible with the FTBUtilities mod, since it already has a good system for determining when a player is AFK.

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