Add a TCon and ConArm Spectre material. It should increase reach based on the number of parts in the armor/tool and should stack.
- It should be a metal melted from Spectre ingots
- Parameters of the fluid inm using in E2EE here
- Material stats im using here
spectre trait features: Each part increase reach by 1 block
- Other possible trait ideas - weapon deals magic damage, so tools with spectre materials could kill spirits 🟦

(moved from here)
Add a TCon and ConArm Spectre material. It should increase reach based on the number of parts in the armor/tool and should stack.
spectretrait features: Each part increase reach by 1 block(moved from here)