diff --git a/upside_down/map.conf b/upside_down/map.conf new file mode 100644 index 00000000..9ebf0095 --- /dev/null +++ b/upside_down/map.conf @@ -0,0 +1,21 @@ +game_modes = return {"classes","classic"} +barrier_area = return {pos2={z=235,x=205,y=175},pos1={z=0,x=0,y=0}} +chests = return {{pos1={z=0,x=0,y=117.5},pos2={z=235,x=102,y=174.5},amount=50},{pos1={z=0,x=104,y=110.5},pos2={z=235,x=205,y=174.5},amount=50}} +phys_jump = 1 +phys_gravity = 0.8 +time_speed = 1 +enable_shadows = 0.26 +phys_speed = 1 +skybox = none +teams = local _={};_[1]="enabled";_[2]="flag_pos";return {blue={[_[2]]={z=111,x=19,y=128.5},pos1={z=235,x=0,y=-0.5},pos2={z=0,x=103,y=174.5},[_[1]]=true},red={[_[2]]={z=115,x=183,y=129.5},pos1={z=0,x=103,y=174.5},pos2={z=235,x=205,y=-0.5},[_[1]]=true}} +treasures = default:steel_ingot;2;5;2;0.5;1;default:mese_crystal;2;5;1;0.2;1;default:diamond;2;5;1;0.1;1;wool:red;20;99;2;0.8;1;wool:blue;20;99;2;0.8;1; +others = This map is exclusive to the April Fools event. +initial_stuff = return {"default:pick_mese","default:cobble 30","default:torch 20","default:stick 10"} +license = CC-BY-SA 4.0 +hint = Parkour through the trees, bridge, or tunnel to make your way to the enemy team. Look through the forest or dig all the way up in order to find loot chests. +author = ClothierEdward +start_time = 5900 +name = The Upside Down +enabled = true +size = return {z=235,x=205,y=175} +map_version = 3 diff --git a/upside_down/map.mts b/upside_down/map.mts new file mode 100644 index 00000000..1d826020 Binary files /dev/null and b/upside_down/map.mts differ diff --git a/upside_down/screenshot.png b/upside_down/screenshot.png new file mode 100644 index 00000000..56f0ba7a Binary files /dev/null and b/upside_down/screenshot.png differ