From 448f49e1723a3d3c2c37d4b0a821858320b693de Mon Sep 17 00:00:00 2001 From: greatguys1 <24220703+greatguys1@users.noreply.github.com> Date: Sun, 1 Feb 2026 14:26:07 -0800 Subject: [PATCH] Dont try to animate null items Fixes #337 --- src/game/shared/weapons/genericitem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/shared/weapons/genericitem.cpp b/src/game/shared/weapons/genericitem.cpp index 8f3b3910..8e931507 100644 --- a/src/game/shared/weapons/genericitem.cpp +++ b/src/game/shared/weapons/genericitem.cpp @@ -2473,7 +2473,7 @@ int __MsgFunc_Anim(const char* pszName, int iSize, void* pbuf) player.pev->weaponanim = iAnim; CGenericItem* pItem = player.Hand(iHand); - pItem->m_ViewModelAnim = iAnim; + if (pItem) pItem->m_ViewModelAnim = iAnim; return 1; }