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queue.h
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91 lines (75 loc) · 1.44 KB
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// Definition of queue node
typedef struct t_queue_node {
int vertex;
string data;
struct t_queue_node *link;
} queue_node;
// Definition of Queue class
class Queue {
private:
queue_node *front;
queue_node *rear;
public:
Queue();
~Queue();
void delete_stack(queue_node *node_ptr);
void AddQ(int v);
int DeleteQ();
void Print();
bool IsEmpty();
};
Queue::Queue()
{
front = NULL;
rear = NULL;
}
Queue::~Queue() // recursive approach
{
delete_stack(front);
}
void Queue::delete_stack(queue_node* node_ptr)
{
if (node_ptr != NULL)
{
delete_stack(node_ptr->link);
delete node_ptr;
}
}
void Queue::AddQ(int v)
{
queue_node *new_node = new queue_node;
if (new_node == NULL)
return;
new_node->vertex = v;
new_node->link = NULL;
if (front)
rear->link = new_node;
else
front = new_node; // queue is empty
rear = new_node;
}
int Queue::DeleteQ() {
int data;
queue_node *del = NULL;
if (front == NULL)
return -1;
data = front->vertex;
del = front;
front = front->link;
delete del;
return data;
}
void Queue::Print()
{
queue_node *cur;
cout << "Queue: ";
for (cur = front; cur != NULL; cur = cur->link)
{
cout << cur->data << " ";
}
cout << endl;
}
bool Queue::IsEmpty()
{
return (front == NULL);
}