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Limit the scope to Lightstreamer 7.3.
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README.md

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This demo displays a game field containing some small blocks. Each block is controlled by a different user connected to the same application through a Leap Motion Controller device.
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This adapter maintains a representation of the world containing all of the users' blocks and updates it accordingly with the clients commands.
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This adapter maintains a representation of the world containing all of the users' blocks and updates it accordingly with the clients commands.
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Each block in the world can be in either one of the following statuses:
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* Grabbed: in this case, all the positions are sent to the Lightstreamer server by the client. The server updates the world without any
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```
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<i>NOTE: not all configuration options of an Adapter Set are exposed by the file suggested above.
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You can easily expand your configurations using the generic template, see the [Java In-Process Adapter Interface Project](https://github.com/Lightstreamer/Lightstreamer-lib-adapter-java-inprocess#configuration) for details.</i><br>
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You can easily expand your configurations using the generic template, see the [Java In-Process Adapter Interface Project](https://github.com/Lightstreamer/Lightstreamer-lib-adapter-java-inprocess/tree/v7.4.1#configuration) for details.</i><br>
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<br>
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Please refer [here](https://lightstreamer.com/docs/ls-server/latest/General%20Concepts.pdf) for more details about Lightstreamer Adapters.
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Please refer [here](https://lightstreamer.com/docs/ls-server/latest_7_3/General%20Concepts.pdf) for more details about Lightstreamer Adapters.
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## Install
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If you want to install a version of this demo in your local Lightstreamer Server, follow these steps:
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* Download *Lightstreamer Server* (Lightstreamer Server comes with a free non-expiring demo license for 20 connected users; this should be preferred to using COMMUNITY edition, otherwise you would see a limit on the event rate) from [Lightstreamer Download page](https://lightstreamer.com/download/), and install it, as explained in the `GETTING_STARTED.TXT` file in the installation home directory.
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* Get the `deploy.zip` file of the [latest release](https://github.com/Lightstreamer/Lightstreamer-example-LeapMotion-adapter-java/releases), unzip it, and copy the just unzipped `LeapDemo` folder into the `adapters` folder of your Lightstreamer Server installation.
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* Get the `deploy.zip` file of the ["Release for Lightstreamer 7.3" release](https://github.com/Lightstreamer/Lightstreamer-example-LeapMotion-adapter-java/releases), unzip it, and copy the just unzipped `LeapDemo` folder into the `adapters` folder of your Lightstreamer Server installation.
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* [Optional] Customize logging settings in log4j configuration file `LeapDemo/classes/log4j2.xml`.
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* Launch Lightstreamer Server.
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* Test the Adapter, launching one of the clients listed in [Clients Using This Adapter](#clients-using-this-adapter).
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## Lightstreamer Compatibility Notes
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- Compatible with Lightstreamer SDK for Java In-Process Adapters since version 7.4.0.
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- Compatible with Lightstreamer SDK for Java In-Process Adapters version 7.4.x.
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- For a version of this example compatible with Lightstreamer SDK for Java Adapters versions 7.0 to 7.3, please refer to [this tag](https://github.com/Lightstreamer/Lightstreamer-example-LeapMotion-adapter-java/tree/last_for_interface_7.3).
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- For a version of this example compatible with Lightstreamer SDK for Java Adapters version 6.0, please refer to [this tag](https://github.com/Lightstreamer/Lightstreamer-example-LeapMotion-adapter-java/tree/pre_mvn).
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- For a version of this example compatible with Lightstreamer SDK for Java Adapters version 5.1, please refer to [this tag](https://github.com/Lightstreamer/Lightstreamer-example-LeapMotion-adapter-java/tree/for_Lightstreamer_5.1).

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