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Game.sln
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25 lines (25 loc) · 1.06 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29709.97
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game", "Game.csproj", "{C5B31F0E-058D-4E88-A069-AAF56E0BB281}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C5B31F0E-058D-4E88-A069-AAF56E0BB281}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C5B31F0E-058D-4E88-A069-AAF56E0BB281}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C5B31F0E-058D-4E88-A069-AAF56E0BB281}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C5B31F0E-058D-4E88-A069-AAF56E0BB281}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {6BEFF0E6-D9C0-471B-BF55-134E3C402631}
EndGlobalSection
EndGlobal