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rockPaperScissors.js
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60 lines (55 loc) · 1.49 KB
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const getUserChoice = (userInput) => {
userInput.toLowerCase();
switch (userInput) {
case "rock":
return "rock";
case "paper":
return "paper";
case "scissors":
return "scissors";
default:
return "error";
}
};
function getComputerChoice() {
let randomNumber = Math.floor(Math.random() * 3);
switch (randomNumber) {
case 0:
return "rock";
case 1:
return "paper";
case 2:
return "scissors";
}
}
function determineWinner(userChoice, computerChoice) {
if (userChoice === "rock" && computerChoice === "scissors") {
return "Player wins";
} else if (userChoice === "rock" && computerChoice === "paper") {
return "Computer wins";
} else if (userChoice === "scissors" && computerChoice === "paper") {
return "Player wins";
} else if (userChoice === "paper" && computerChoice === "rock") {
return "Player wins";
} else if (userChoice === "paper" && computerChoice === "scissors") {
return "Computer wins";
} else if (userChoice === "scissors" && computerChoice === "rock") {
return "Computer wins";
} else {
return "tied";
}
}
//
function playGame() {
let userChoice = getUserChoice("rock");
let computerChoice = getComputerChoice();
if (userChoice === "Error") {
console.log("Please make a selection");
} else {
console.log(
`player chooses ${userChoice}, computer chooses ${computerChoice}`,
);
console.log(determineWinner(userChoice, computerChoice));
}
}
playGame();