-
-
Notifications
You must be signed in to change notification settings - Fork 9
Open
Labels
No KapThe Kaptain tried to fix the problem but didn't manage to.The Kaptain tried to fix the problem but didn't manage to.bugSomething isn't workingSomething isn't working
Description
With versus without anonymous functions. Instructions like Loop, Goto, Stop etc lose their purple (?) coloring.
The following for your copy/pasting convenience:
States
{
Spawn:
MODL A 1 Bright;
Loop;
Select:
TNT1 A 1
{
let wpn = invoker;
let pmo = wpn.GetPlayerPawn();
if (pmo)
{
wpn.MarkWeaponModelForUpdate();
if (cl_viewtilt)
DimensionsChoreograph.ExecuteDirect(pmo, "PlayerWeaponSelect");
}
A_Raise(int.max);
}
Goto Ready;
Deselect:
TNT1 A 1 A_Lower(int.max);
Loop;
LightDone:
0000 A 0 A_Light0();
Stop;
} States
{
Spawn:
MODL A -1;
Stop;
Select:
0000 A 1 A_Raise(int.max);
Loop;
Deselect:
0000 A 1 A_Lower(int.max);
Loop;
LightDone:
0000 A 0 A_Light0();
Stop;
}Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No KapThe Kaptain tried to fix the problem but didn't manage to.The Kaptain tried to fix the problem but didn't manage to.bugSomething isn't workingSomething isn't working

