We are reaching a point in the development where we will soon need to start working on a lot of 3D models, textures, celestial bodies, etc. If you are an artist with some experience in these areas, we would greatly appreciate your contributions to the project. You can reach out to us on the KSP2 Modding Society Discord server in the #🟡redux-chat channel or send a DM to our Art Lead @safarte.
In order to achieve the goals in our roadmap, we are looking for active volunteer developers interested in joining the team! Ideally, we are looking for applicants with experience in one or more of the following:
- KSP1/KSP2 code mod development
- Graphics programming: HLSL, Unity Shader Graph, ShaderLab
- Unity development
- C# programming
If you'd like to join the project, please send proof of experience in one of the mentioned fields to @.munix or @safarte by DM. This can be your GitHub page, a mod page, info about a game you worked on, or anything similar.
If you are comfortable in English, fluent in one of the languages listed below, and would like to contribute to KSP2 Redux, this is your lucky day! We are looking for translators to contribute to the project by providing translations of various game elements. Languages: French, German, Italian, Spanish, Japanese, Korean, Polish, Russian, Portuguese (Brazil), Chinese (Simplified), Chinese (Traditional). If you are interested please contact @safarte on Discord.
You can reach us most easily on the KSP2 Modding Society Discord server: https://discord.gg/8yq8d5VGQR.