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// updateSeverityIfMoreSevere takes an existing severity and a new severity and returns the more severe of the two based on the rule that Error > Warning > Info > None.
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// This is used to determine the severity of a group node, i.e. a node representing 2 Machines in the DescribeCluster resource tree.
// updateStatusIfMoreSevere takes an existing Status and a new Status and returns the more severe of the two based on the rule that False > Unknown > True.
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// Since Ready and Available conditions are used to determine the status of an object, both of which have positive polarity, we do not need to consider negative polarity conditions here.
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// This is used to determine the Status of a group node, i.e. a node representing 2 Machines in the DescribeCluster resource tree.
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