Releases: JonnyHaystack/HayBox
Releases · JonnyHaystack/HayBox
0.1.0
Improvements:
- Add nunchuk support
0.0.6
Fixes:
- Fixed Mod Y wavedash in Melee20Button mode
- Fixed Project M mode bug where D-Pad up input using D-Pad layer didn't work
- Fixed D-Pad in Linux Dolphin profile
Improvements:
- Modified DInputBackend to use two analog sliders instead of one. This has the benefit of allowing you to shield drop then L cancel without releasing L (only applies to Project M mode when not using true Z press mode, because Melee Z press is a separate input anyway).
- Added Project M mode changes from Dr3am, including:
- Default SOCD is now melee behavior (SOCD 2ip no reac)
- MX + back + forward = 1.0 cardinal (like Melee modes) but with added exclusion for shield inputs besides R. (MX is just a shield tilt button. no chance of rolling)
- Upper diagonals moved from .7000, .7000 > .6625, 7375 for easier dacus
- MY Vertical values moved from 34 > 70 Which cause tap jump and shield drop straight down, but the MY diagonals still don't. (better version of the melee patch behavior for utilts)
- MY horizontal value moved from 28 > 35 (slightly more applicable slight DI)
- Removed the lightshield shield tilt modifier (seemed redundant)
- Added a hold B angle for MX and MY recoveries. (MX +/- 20° and +/-18° for MY)
- Readjusted angles for a more even distribution
- Added a R airdodge angle for MX and MY so that they get full length airdodges (24° for MX and 57° for MY)
- Added proper cstick notches
- Also added parameters for Project M mode to configure true Z press vs macro and enable or disable the MX + back + forward = 1.0 cardinal behaviour
0.0.5
Fixes:
- Fixed bug where input viewer shows inputs after SOCD cleaning instead of raw inputs
Improvements:
- Added Project M/Project+ mode
- Added Linux Dolphin profile
0.0.4
- Add Smash Box pinout/setup files
- Change directory structure so that you don't have to scroll down to see the README on GitHub
v0.0.3
Changes:
- Add Nintendo 64 support (N64Backend)
- Add button hold to select N64 backend on plugin
0.0.2
- Fixed issues with libraries not being included successfully
- Removed ArduinoSTL dependency and replaced it with lightweight Arduino_Vector library
0.0.1
Initial release