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setting.cui-alertCircleSpeed.description =Do note that this is constant and doesn't scale with map size\nWon't matter much unless Reverse Growth is enabled\nDefault: 6.0x
@@ -127,6 +133,7 @@ setting.cui-blockinfoSide.name =Block Info Side:
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setting.cui-blockinfoSide.description =Default: Left\nApplies next map change / Ui rebuilt
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setting.cui-blockinfo-x.name =Block Info X Offset:
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setting.cui-blockinfo-y.name =Block Info Y Offset:
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setting.cui-blockinfo-colour.name =Block info Team colour background
setting.cui-TeamItemsUpdateRate.description =Default: Normal, \nFast to use every tick, \nNormal to update every (update speed * 2)~\nSlow to update every (update speed * 5)~
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setting.cui-updateAvailable = Cui {0} is out! kindly update the mod thx
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setting.cui-killswitchEnables.name =Kill switch also turns mod on
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setting.cui-teams-category.name =Team options
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setting.cui-ShowTeamItems.name =[accent]Display Team items
Copy file name to clipboardExpand all lines: mod.hjson
+2-2Lines changed: 2 additions & 2 deletions
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@@ -2,8 +2,8 @@ name: "caster-ui-java"
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displayName: "Caster User interface"
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description: "Aming to make the client a bit better for casting! with ease of use, simplicity and elegance in mind \n \n Java rewrite of 'JiroCab/Caster-Ui' which was based off 'Ferlern/extended-UI' \nconflicts with 'Ferlern/extended-UI' \n\nPLEASE DON'T THIS FOR AN ADVANTAGE IN PVP THANKS"
if(inputs.cuiKeyTap(toggle_cui_kill_switch) && (globalShow || settings.getBool("cui-killswitchEnables"))) settings.put("cui-killswitch", !settings.getBool("cui-killswitch")); //haha this will be one way but lulz
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if (!globalShow) return;
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inputs.update();
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fragment.UpdateTables();
@@ -147,6 +143,7 @@ public static void updateSettings(boolean full){
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