All GUI visuals are controlled from plugins/SovereignTraders/guis.yml. Every material, label, and lore line can be changed. All text supports MiniMessage format.
Legacy
&-color codes are auto-converted to MiniMessage on first load. You don't need to convert them yourself.
catalog:
filler-material: BLACK_STAINED_GLASS_PANE
click-acquire: "<dark_gray>◆ <white>Click to buy"
click-liquidate: "<dark_gray>◆ <white>Click to sell"
click-barter: "<dark_gray>◆ <white>Click to barter"The bottom row of the catalog GUI. Controls Previous, Next, Close buttons and the mode toggle.
navigation:
retreat:
slots: [2] # Which slot(s) in the bottom row
material: EMERALD_BLOCK
label: "<green>Previous"
advance:
slots: [6]
material: EMERALD_BLOCK
label: "<green>Next"
dismiss:
slots: [4]
material: REDSTONE_BLOCK
label: "<red>Close"
mode-toggle:
slot: 8
acquire:
material: GOLDEN_APPLE
label: "<green>Acquire"
liquidate:
material: STONE
label: "<gold>Liquidate"
barter:
material: REDSTONE_BLOCK
label: "<aqua>Barter"listing:
barter-required-label: "<red>Required:"
barter-receive-label: "<green>Receive:"
reduction-badge: "<light_purple>⧖ Limited Offer"
catalog-reduction-badge: "<light_purple>⧖ Storewide Sale"The in-game catalog editor appearance:
editor:
title: "<white><bold>Editor</bold> <gray>» <yellow>%catalog% <gray>[<white>%mode%<gray>]"
placeholder-material: LIME_STAINED_GLASS_PANE
placeholder-name: "<green><bold>+ Add Item"
placeholder-lore:
- "<gray>Pick up an item from your"
- "<gray>inventory, then click here"
filler-material: GRAY_STAINED_GLASS_PANE
save-material: EMERALD
save-name: "<green><bold>Save & Close"
listing-lore:
- "<dark_gray>UID: %uid%"
- "<green>Buy: %buy%"
- "<gold>Sell: %sell%"
- "<gray>Quota: <white>%quota% <dark_gray>| <gray>Reset: <white>%reset%"
- ""
- "<yellow>Left-click → Edit prices"
- "<aqua>Shift-click → Edit quota"
- "<red>Right-click → Remove"