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sender.sendMessage(ChatColor.AQUA + "/spb connect <section> [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Connects you or the specified player to that section");
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sender.sendMessage(ChatColor.AQUA + "/spb fallback [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Connects you or the specified player to the parent of the current section");
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sender.sendMessage(ChatColor.AQUA + "/spb bypassconnect <server> [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Connects you or the specified player to a specific server without balancing");
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sender.sendMessage(ChatColor.AQUA + "/spb setbypass [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Sets a bypass for you or the specified player");
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sender.sendMessage(ChatColor.AQUA + "/spb clearbypass [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Clears the bypass for you or the specified player");
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sender.sendMessage(ChatColor.AQUA + "/spb overridestatus <server> <status>" + ChatColor.GRAY + " - " + ChatColor.RED + "Overrides the accessible status of a specific server, over anything else");
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sender.sendMessage(ChatColor.AQUA + "/spb clearoverride <server> <status>" + ChatColor.GRAY + " - " + ChatColor.RED + "Clears the overriden status of a specific server");
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