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ボーダーのタスクもリセットするように
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+11
-7
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1 file changed

+11
-7
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src/main/java/com/github/elic0de/hungergames/game/HungerGame.java

Lines changed: 11 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -20,6 +20,7 @@
2020
import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.inventory.ItemStack;
23+
import org.bukkit.scheduler.BukkitTask;
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import org.bukkit.scoreboard.Scoreboard;
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import org.bukkit.scoreboard.Team;
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import org.jetbrains.annotations.NotNull;
@@ -122,7 +123,7 @@ public void dismountWithTeam(GameUser user) {
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public void onDeath(GameUser user) {
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if (getPhase() instanceof InGamePhase) {
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if (isSpectator(user)) return;
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/* if (isSpectator(user)) return;
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deadPlayers.add(user.getUsername());
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if ((getPlayers().size() - getDeadPlayers().size()) == 10) {
@@ -132,19 +133,20 @@ public void onDeath(GameUser user) {
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getUserTeam(user).ifPresent(team -> {
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if (checkTeamDead(user)) aliveTeams.remove(team);
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});
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// 生存チーム数が2チーム以下になったら勝利
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if (aliveTeams.size() < 2) {
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wonGame();
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}
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}*/
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if (user.getPlayer().getKiller() != null) {
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records.addKill(user);
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records.addKill(GameUserManager.getGameUser(user.getPlayer().getKiller()));
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}
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145-
deathChest.generateChest(user);
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user.getPlayer().setGameMode(GameMode.SPECTATOR);
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user.getPlayer().getWorld().strikeLightningEffect(user.getPlayer().getLocation());
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Bukkit.getScheduler().runTask(HungerGames.getInstance(), () -> {
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deathChest.generateChest(user);
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user.getPlayer().setGameMode(GameMode.SPECTATOR);
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user.getPlayer().getWorld().strikeLightningEffect(user.getPlayer().getLocation());
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});
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}
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}
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@@ -203,7 +205,9 @@ public void rejoin(GameUser user) {
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player.setGameMode(GameMode.SURVIVAL);
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}
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rejoinPlayers.remove(user.getUniqueId());
208+
return;
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}
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user.getPlayer().setGameMode(GameMode.SPECTATOR);
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}
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}
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