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@@ -38,9 +38,9 @@ Also, explore this [game project repository](https://github.com/JanSeliv/Bomber)
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## 📅 Changelog
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#### 2025-01-01
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- Updated to **Unreal Engine 5.5**.
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- Implemented **Priorities** to process important objects faster than others:
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- Implemented **[Priorities](https://docs.google.com/document/d/1YxbIdc9lZRl5ozI7_1LTBfdzJWTwhxwz2RKA-r0Q4po/edit?tab=t.0#heading=h.72e3golkh2jm)** to process important objects faster than others:
- Implemented **Pool Object Callback** interface by [Bigotry0](https://github.com/Bigotry0) to notify objects when they are taken from or returned:
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- Implemented **[Pool Object Callback interface](https://docs.google.com/document/d/1YxbIdc9lZRl5ozI7_1LTBfdzJWTwhxwz2RKA-r0Q4po/edit?tab=t.0#heading=h.re9d8tpdk6q1)** by [Bigotry0](https://github.com/Bigotry0) to notify objects when they are taken from or returned:
@@ -62,7 +62,7 @@ Feedback and contributions from the community are highly appreciated!
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If you'd like to contribute, please fork the project and create a pull request targeting the `develop` branch.
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If you've found a bug or have an idea for a new feature, please open a new issue on GitHub. Thank you!
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If you've found a bug or have an idea for a new feature, please open a new issue on GitHub or join our [Discord](https://discord.gg/jbWgwDefnE). Thank you!
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