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30 lines (23 loc) · 748 Bytes
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project.godot
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30 lines (23 loc) · 748 Bytes
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Kenney_Jam_2024"
run/main_scene="res://Scenes/main_game.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility")
run/max_fps=60
config/icon="res://icon.svg"
[display]
window/size/viewport_width=864
window/size/viewport_height=486
window/stretch/mode="viewport"
window/vsync/vsync_mode=2
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"