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widget.h
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68 lines (45 loc) · 1.29 KB
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#ifndef WIDGET_H
#define WIDGET_H
#include "game.h"
#include <QWidget>
#include <list>
#include <iterator>
#include <QDebug>
#include <QRegExpValidator>
#include <vector>
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(QWidget *parent = nullptr);
~Widget();
void setGameNameInputPage();
void setGameInfoInputPage();
void setTableDisplayPage();
void pushGameNameInput();
void pushVecInput();
void setNextVecInput();
void sortVector();
void setTable();
private slots:
void on_toGameNameInputPageButton1_clicked();
void on_gameNameInputButton2_clicked();
void on_gameNameInputBox2_returnPressed();
void on_gameNameInputBox2_textChanged(const QString &arg1);
void on_toGameInfoInputPageButton2_clicked();
void on_genreInput3_currentTextChanged(const QString &arg1);
void on_gameInfoInputButton3_clicked();
void on_sortButton4_clicked();
void on_rowDeleteButton4_clicked();
void on_addGameButton4_clicked();
private:
Ui::Widget *ui;
std::list<QString> gameNameList;
std::vector<Game> gameInfoVec;
bool firstRun = true;
QString addedGame;
};
#endif // WIDGET_H