You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: content/posts/2026_04_12_solari_bevy_0_19/index.md
+1Lines changed: 1 addition & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -315,3 +315,4 @@ Speaking of research — to wrap up, here are some recent publications related t
315
315
*[Real-Time Path Tracing in RE ENGINE for Resident Evil Requiem and PRAGMATA](https://www.youtube.com/watch?v=Gq1QdlQSzn0)
316
316
*[The Future of Path Tracing | Best Practices, Optimizations & Future Standards](https://www.youtube.com/watch?v=0IrzX4LDIx8) (includes a great walkthrough of writing a pathtracer)
317
317
*[Path Tracing Nanite in NVIDIA Zorah](https://www.youtube.com/watch?v=8AnVpcIczyk)
318
+
*[Surfel-based global illumination on the web](https://juretriglav.si/surfel-based-global-illumination-on-the-web/)
0 commit comments