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server.cfg.example
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46 lines (32 loc) · 1.32 KB
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[Server]
# The port on which the server will listen, if you don't know what it is, do not change it
ListenPort: 9000
# The moderator's code, this is useless until version 2.1.3
MCode:
# The path to the file "status.json"
StatusPath:
# The name that will be set for unnamed players
DefaultName: MARIO
# The squad that will be set for players without squad
DefaultTeam:
# Maximum of simultaneous connections per IP Address
MaxSimulIP: 3
# Discord Webhook Url for Discord functioning (see more: https://support.discordapp.com/hc/en-us/articles/228383668)
DiscordWebhookUrl:
[Match]
# Minimum of players to a match start by votes
PlayerMin: 2
# Maximum of players in a match
PlayerCap: 75
# The time until the match starts if no more players enter the match. (Disabled in solo private lobbies)
AutoStartTime: 30
# The match start timer, it is recommended to be at least 5 to allow the players to load the world.
StartTimer: 7
# Whether the votes can start the match or not (1 = yes, 0 = no)
EnableVoteStart: 1
# The rate of Votes/Players needed to the match start
VoteRateToStart: 0.85
# Whether players can enter the match while the start timer is running (1 = yes, 0 = no)
AllowLateEnter: 1
# The game's worlds, if you don't know what you're doing, do not change it
Worlds: world-1,world-2,world-3,world-5,world-6,world-l1,world-p